162 lines
4.4 KiB
Go
162 lines
4.4 KiB
Go
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// +build amd64,go1.15,!go1.21
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/*
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* Copyright 2021 ByteDance Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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//go:generate make
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package sonic
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import (
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`io`
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`reflect`
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`github.com/bytedance/sonic/decoder`
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`github.com/bytedance/sonic/encoder`
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`github.com/bytedance/sonic/option`
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`github.com/bytedance/sonic/internal/rt`
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)
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type frozenConfig struct {
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Config
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encoderOpts encoder.Options
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decoderOpts decoder.Options
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}
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// Froze convert the Config to API
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func (cfg Config) Froze() API {
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api := &frozenConfig{Config: cfg}
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// configure encoder options:
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if cfg.EscapeHTML {
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api.encoderOpts |= encoder.EscapeHTML
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}
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if cfg.SortMapKeys {
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api.encoderOpts |= encoder.SortMapKeys
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}
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if cfg.CompactMarshaler {
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api.encoderOpts |= encoder.CompactMarshaler
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}
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if cfg.NoQuoteTextMarshaler {
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api.encoderOpts |= encoder.NoQuoteTextMarshaler
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}
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if cfg.NoNullSliceOrMap {
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api.encoderOpts |= encoder.NoNullSliceOrMap
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}
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if cfg.ValidateString {
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api.encoderOpts |= encoder.ValidateString
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}
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// configure decoder options:
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if cfg.UseInt64 {
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api.decoderOpts |= decoder.OptionUseInt64
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}
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if cfg.UseNumber {
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api.decoderOpts |= decoder.OptionUseNumber
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}
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if cfg.DisallowUnknownFields {
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api.decoderOpts |= decoder.OptionDisableUnknown
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}
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if cfg.CopyString {
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api.decoderOpts |= decoder.OptionCopyString
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}
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if cfg.ValidateString {
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api.decoderOpts |= decoder.OptionValidateString
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}
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return api
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}
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// Marshal is implemented by sonic
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func (cfg frozenConfig) Marshal(val interface{}) ([]byte, error) {
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return encoder.Encode(val, cfg.encoderOpts)
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}
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// MarshalToString is implemented by sonic
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func (cfg frozenConfig) MarshalToString(val interface{}) (string, error) {
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buf, err := encoder.Encode(val, cfg.encoderOpts)
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return rt.Mem2Str(buf), err
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}
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// MarshalIndent is implemented by sonic
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func (cfg frozenConfig) MarshalIndent(val interface{}, prefix, indent string) ([]byte, error) {
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return encoder.EncodeIndented(val, prefix, indent, cfg.encoderOpts)
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}
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// UnmarshalFromString is implemented by sonic
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func (cfg frozenConfig) UnmarshalFromString(buf string, val interface{}) error {
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dec := decoder.NewDecoder(buf)
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dec.SetOptions(cfg.decoderOpts)
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err := dec.Decode(val)
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/* check for errors */
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if err != nil {
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return err
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}
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return dec.CheckTrailings()
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}
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// Unmarshal is implemented by sonic
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func (cfg frozenConfig) Unmarshal(buf []byte, val interface{}) error {
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return cfg.UnmarshalFromString(string(buf), val)
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}
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// NewEncoder is implemented by sonic
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func (cfg frozenConfig) NewEncoder(writer io.Writer) Encoder {
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enc := encoder.NewStreamEncoder(writer)
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enc.Opts = cfg.encoderOpts
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return enc
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}
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// NewDecoder is implemented by sonic
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func (cfg frozenConfig) NewDecoder(reader io.Reader) Decoder {
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dec := decoder.NewStreamDecoder(reader)
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dec.SetOptions(cfg.decoderOpts)
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return dec
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}
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// Valid is implemented by sonic
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func (cfg frozenConfig) Valid(data []byte) bool {
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ok, _ := encoder.Valid(data)
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return ok
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}
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// Pretouch compiles vt ahead-of-time to avoid JIT compilation on-the-fly, in
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// order to reduce the first-hit latency.
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//
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// Opts are the compile options, for example, "option.WithCompileRecursiveDepth" is
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// a compile option to set the depth of recursive compile for the nested struct type.
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func Pretouch(vt reflect.Type, opts ...option.CompileOption) error {
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if err := encoder.Pretouch(vt, opts...); err != nil {
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return err
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}
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if err := decoder.Pretouch(vt, opts...); err != nil {
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return err
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}
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// to pretouch the corresponding pointer type as well
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if vt.Kind() == reflect.Ptr {
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vt = vt.Elem()
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} else {
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vt = reflect.PtrTo(vt)
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}
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if err := encoder.Pretouch(vt, opts...); err != nil {
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return err
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}
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if err := decoder.Pretouch(vt, opts...); err != nil {
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return err
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}
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return nil
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}
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