更新长连接功能
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@ -59,7 +59,7 @@ export default function SpaceRefund() {
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if (isSubmitting) return;
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setIsSubmitting(true);
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try {
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const _data = await requireAPI("POST", "/api/zone/refund_v2", {
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const _data = await requireAPI("POST", "/api/zone/refund", {
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body: {
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zid: Number(searchParams.get("id")),
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contact_name: name,
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@ -10,86 +10,28 @@ const WebSocketComponent = ({ getData, authInfo }) => {
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const [messages, setMessages] = useState([]);
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// const [pending, startTransition] = useTransition();
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const socketRef = useRef(null);
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let interval = null;
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useEffect(() => {
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let interval = null;
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const account = get("account");
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function connect_socket() {
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const base = baseRequest();
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if (socketRef.current && socketRef.current.readyState === 1) return;
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// 创建WebSocket连接
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if (!socketRef.current && account)
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socketRef.current = new WebSocket(
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`${process.env.NEXT_PUBLIC_WEBSOCKET_URL}/ws?b_mid=${base.b_mid}&b_dt=1&b_token=${base.b_token}&b-ch=h5`
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);
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// 响应服务器的 ping
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// socketRef.current.on("ping", () => {
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// socketRef.current.send("pong");
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// });
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}
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if (!account && socketRef.current) {
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socketRef.current.close();
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socketRef.current = null;
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return;
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}
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connect_socket();
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if (socketRef.current) {
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// 注意使用wss协议(如果服务器支持)
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// 连接打开时触发
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socketRef.current.onopen = () => {
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// console.log("WebSocket connected.", socketRef.current.readyState);
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// 可以在这里发送消息到服务器,例如:socket.send('Hello Server!');
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retryInterval = 1000;
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sendMessageQueue();
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socketRef.current.send(JSON.stringify({ t: 1 }));
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};
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// 处理收到的消息
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socketRef.current.onmessage = (event) => {
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if (Object.prototype.toString.call(event.data) === "[object Blob]") {
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var reader = new FileReader();
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reader.readAsText(event.data, "utf-8");
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reader.onload = function (e) {
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if (reader.result === "pong") {
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console.log("pong received");
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}
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try {
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const data = JSON.parse(reader.result);
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if (data.t === 2 && data.msg.ping_interval) {
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socketRef.current.send("ping");
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interval = setInterval(() => {
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// 发送 ping 给服务器
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socketRef.current.send("ping");
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// 响应服务器的 ping
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// socketRef.current.on("ping", () => {
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// socketRef.current.send("pong");
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// });
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}, data.msg.ping_interval * 1000);
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}
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if (data.t === 3) {
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getData(data.msg);
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setMessages((prevMessages) => [...prevMessages, data]);
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}
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} catch (error) {}
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};
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if (!socketRef.current && account) {
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retryInterval = Math.min(retryInterval * 2, maxInterval);
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const timer = setInterval(() => {
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if (socketRef.current?.readyState !== 1) {
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if (socketRef.current) {
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socketRef.current?.close();
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socketRef.current = null;
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clearInterval(interval);
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}
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connect_socket();
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} else {
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clearInterval(timer);
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}
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};
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// 连接关闭时触发
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socketRef.current.onclose = () => {
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clearInterval(interval);
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setTimeout(connect_socket, 1000);
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retryInterval = Math.min(retryInterval * 2, maxInterval);
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// console.log("WebSocket disconnected.");
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};
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// 连接错误时触发
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socketRef.current.onerror = (error) => {
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// console.error("WebSocket error:", error);
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// 重新连接
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socketRef.current?.close();
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};
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}, retryInterval);
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}
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// 组件卸载时关闭WebSocket连接
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return () => {
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@ -102,10 +44,86 @@ const WebSocketComponent = ({ getData, authInfo }) => {
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}, [authInfo]); // 空依赖数组表示这个effect只在组件挂载时运行一次
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// return <Error statusCode={500} />;
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const connect_socket = () => {
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const base = baseRequest();
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const account = get("account");
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if (socketRef.current?.readyState === 1) return;
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// 创建WebSocket连接
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console.log("desdas--------.", account);
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socketRef.current = new WebSocket(
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`${process.env.NEXT_PUBLIC_WEBSOCKET_URL}/ws?b_mid=${base.b_mid}&b_dt=1&b_token=${base.b_token}&b-ch=h5`
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);
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// 注意使用wss协议(如果服务器支持)
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// 连接打开时触发
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socketRef.current.onopen = () => {
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// console.log("WebSocket connected.", socketRef.current.readyState);
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// 可以在这里发送消息到服务器,例如:socket.send('Hello Server!');
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retryInterval = 1000;
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sendMessageQueue();
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socketRef.current.send(JSON.stringify({ t: 1 }));
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};
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// 处理收到的消息
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socketRef.current.onmessage = (event) => {
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if (Object.prototype.toString.call(event.data) === "[object Blob]") {
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var reader = new FileReader();
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reader.readAsText(event.data, "utf-8");
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reader.onload = function (e) {
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if (reader.result === "pong") {
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console.log("pong received");
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}
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try {
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const data = JSON.parse(reader.result);
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if (data.t === 2 && data.msg.ping_interval) {
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socketRef.current.send("ping");
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interval = setInterval(() => {
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// 发送 ping 给服务器
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socketRef.current.send("ping");
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// 响应服务器的 ping
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// socketRef.current.on("ping", () => {
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// socketRef.current.send("pong");
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// });
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}, data.msg.ping_interval * 1000);
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}
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if (data.t === 3) {
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getData(data.msg);
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setMessages((prevMessages) => [...prevMessages, data]);
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}
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} catch (error) {}
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};
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} else {
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}
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};
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// 连接关闭时触发
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socketRef.current.onclose = () => {
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console.log("WebSocket closed.", socketRef.current.readyState);
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clearInterval(interval);
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if (account) {
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console.log("WebSocket closed--------.", account);
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setTimeout(connect_socket, 1000);
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// retryInterval = Math.min(retryInterval * 2, maxInterval);
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}
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// console.log("WebSocket disconnected.");
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};
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// 连接错误时触发
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socketRef.current.onerror = (error) => {
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// console.error("WebSocket error:", error);
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// 重新连接
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socketRef.current?.close();
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};
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// 响应服务器的 ping
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// socketRef.current.on("ping", () => {
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// socketRef.current.send("pong");
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// });
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};
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const sendMessageQueue = () => {
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while (messageQueue.length > 0) {
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const data = messageQueue.shift(); // 获取并移除队列中的第一个元素
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sendMessage(data); // 尝试再次发送
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// sendMessage(data); // 尝试再次发送
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}
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};
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return (
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