xframe/vendor/github.com/alicebob/miniredis/v2/fpconv/fp.go

97 lines
1.5 KiB
Go

package fpconv
import (
"math"
)
type (
Fp struct {
frac uint64
exp int64
}
)
func build_fp(d float64) Fp {
bits := get_dbits(d)
fp := Fp{
frac: bits & fracmask,
exp: int64((bits & expmask) >> 52),
}
if fp.exp != 0 {
fp.frac += hiddenbit
fp.exp -= expbias
} else {
fp.exp = -expbias + 1
}
return fp
}
func normalize(fp Fp) Fp {
for (fp.frac & hiddenbit) == 0 {
fp.frac <<= 1
fp.exp--
}
var shift int64 = 64 - 52 - 1
fp.frac <<= shift
fp.exp -= shift
return fp
}
func multiply(a, b Fp) Fp {
lomask := uint64(0x00000000FFFFFFFF)
var (
ah_bl = uint64((a.frac >> 32) * (b.frac & lomask))
al_bh = uint64((a.frac & lomask) * (b.frac >> 32))
al_bl = uint64((a.frac & lomask) * (b.frac & lomask))
ah_bh = uint64((a.frac >> 32) * (b.frac >> 32))
)
tmp := uint64((ah_bl & lomask) + (al_bh & lomask) + (al_bl >> 32))
/* round up */
tmp += uint64(1) << 31
return Fp{
ah_bh + (ah_bl >> 32) + (al_bh >> 32) + (tmp >> 32),
a.exp + b.exp + 64,
}
}
func get_dbits(d float64) uint64 {
return math.Float64bits(d)
}
func get_normalized_boundaries(fp Fp) (Fp, Fp) {
upper := Fp{
frac: (fp.frac << 1) + 1,
exp: fp.exp - 1,
}
for (upper.frac & (hiddenbit << 1)) == 0 {
upper.frac <<= 1
upper.exp--
}
var u_shift int64 = 64 - 52 - 2
upper.frac <<= u_shift
upper.exp = upper.exp - u_shift
l_shift := int64(1)
if fp.frac == hiddenbit {
l_shift = 2
}
lower := Fp{
frac: (fp.frac << l_shift) - 1,
exp: fp.exp - l_shift,
}
lower.frac <<= lower.exp - upper.exp
lower.exp = upper.exp
return lower, upper
}